Here's a two hour stream we did with Salford Sal, going on a tour of a twenty year fortress and generally talking about the game.And we've got additional tree and plant graphics coming down the line, as well as graphical improvements to engravings, bookshelves, and more. Between the adventure work I should have a chance to look at ammunition issues this month as well. Over in fortress mode, Putnam's almost ready with a menu to review old reports and announcements and is working on making filterable-sortable lists more consistent. This will be a long process, but it'll be fun to watch it come together, and we'll be able to update regularly on our progress there now that adventure work has finally begun. As with fortress mode, the game already exists, but now we need to work through the interface for every possible action and event, as well as creating the sound landscape with our new audio engineers. The update to SDL2 was the most important change for ports, so Linux and Mac versions are much closer now.Īdventure mode work is underway! I have an adventurer running around in the graphical play area. It's off by default until we get some more testing done on the experimental branch, but the speed gains are significant, so it will be available in the settings as well. The update of the engine from SDL to SDL2 is stable, and there will also be a multithreading option. We're going to start by getting the experimental branch moved over to the main line. Here's the June report and the Future of the Fortress reply.Hopefully that'll be ready to go soon! Not much to add to the last log, everything moving forward a bit at a time. Notes are then synced to the ScriptNotes in the navigator.Now available at Steam and itch.io! DOWNLOAD DWARF FORTRESS CLASSIC 50.08 (May 2, 2023) WindowsĪll Versions Current Development: RSS Feed, Release Feed, We have some final text input issues to work out in the SDL2 version, but Putnam has been heroically sorting through them. ScriptNotes allows you to create, open and edit notes on your screenplay in a popover window and visually customize them by color and type. IMPROVED! Beat Board Collaboration, Find/Replace, Spell CheckĬollaborators can now access the Beat Board, while the new Spell Check and Find & Replace features make the Beat Board even more user-friendly. Keep a record of edits to your script and choose whether to accept or reject your changes, giving you even greater control over the editing process.Ĭustomize your creative environment, eliminate distractions and get down to the business of writing.Īccess quick-start educational templates with common story structures like 3 Act, Pyramid, the Hero’s Journey, Save the Cat and more. The Outline Editor gives you a bird’s eye view of your screenplay structure, and multiple customizable lanes for high- level outlining. Send your outline to script and see it on the page for easy reference as Outline Elements, then show and hide the outline as needed during your writing process. Have a screenplay you want to work on but only have a PDF? No problem! You can now import a PDF into Final Draft 12 and convert it into a fully editable Final Draft file.įlow Lines allow you to show connections between beats and create a Story Flow for advanced screenplay outlining.
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